Enemy gang members prefer sidewalks to roads while advancing towards the player. The player can thus usually determine the initial location of the enemy by facing an area where he/she doesn't want them to appear. Enemy gang members will spawn out of the field of view of the player if there is room.If CJ recruits a gang member and attack another gang member which is not recruited, the recruited gang members will attack him, but will never hit. Gang Members do not have the best aim, and thus, are better served as a 'distraction' to give Carl more freedom to attack, rather than as 'protection' to CJ. Occasionally, however, gang members might "go rogue", hijacking vehicles or chasing off after someone. If the police are chasing on CJ, they will shoot at the police. When driving in a car and there are enemy gang members walking down the street the recruited members will attack them automatically if they have a weapon. If CJ attacks an enemy gang member, the recruited gang member will attack any member of that gang. They will also attack anyone the player attacks. If gang members are following Carl, they will attack any person that attacks him. Once they are recruited, he has the option of either calling them to him, having them stay put, or allowing them to scatter. Tips Recruiting Gang MembersĬarl can recruit gang members at any time he wants. After completing the game, gang warfare conditions continue when the game enters sandbox mode, meaning Carl can continue to take over and defend territories.Ī single Molotov burning an entire wave. In addition, the player will earn the " Grove Street War Lord" trophy/achievement (only for the PS3/PS4/360) and/or the " Ain't Nothing But a G Thing" achievement/trophy if done on the Definitive Edition of the game, alongside acquiring $1,000,000. Taking over 100% of territories is not a requirement for 100% completion of the game or its storyline, but does remove the random factor of territories coming under attack (which may occur while the player is engaged in another activity).
![gta sa cleo gang member mod gta sa cleo gang member mod](https://www.gtagaming.com/images/29206/1406374095_chromegun.jpg)
Taking over all of the other gangs' turf in Los Santos will mean that the Grove Street Families have completely taken over Los Santos the player's territories will no longer be attacked. He may still attack the player's character. The surviving gang member will continue to wander the streets, and will no longer be shown on the radar map.
![gta sa cleo gang member mod gta sa cleo gang member mod](https://www.gtainside.com/downloads/picr/2015-12/1450657467_1450628472_grove1.jpg)
One enemy out of each wave does not need to be killed, because often one or more will run into inaccessible places, especially in hilly territories. Killing all three waves of the enemy will make the gang war win on the player's side and cause the territory to fall under Grove Street Families control, with Grove Street members beginning to wander the area. The third and last wave is the most difficult as all opposing gang members now wield the AK-47 or MP5, and can easily swarm and kill CJ if he doesn't take cover immediately or gets too close. The second wave is slightly more difficult than the first wave as some enemy gangs will equip the MP5. In the first wave, enemy gang members likely wield poor weapons such as Baseball Bats, Pistols and Micro SMGs, and can be finished easily. They are equipped with increasingly powerful weapons, depending on the overall strength and size of the territory. There are a total of three waves of enemies the player must defeat.
![gta sa cleo gang member mod gta sa cleo gang member mod](https://i.imgur.com/HPpIv4k.png)
This will let Carl lure the three gang members required to trigger the war. To overcome this, walk over to the one or two Balla members, then get them to chase Carl until he finds some more Balla members. This means that an area that's shaded light purple, for example, would have few Balla members roaming around, which would make it hard to trigger a gang war in that area. Generally, an area with a darker shade of a gang color means a greater presence of that gang in that area. Health and armor pickups spawn in the streets, and the first wave of gang members will move in on CJ. Once Carl has killed three gang members, an on-screen message notifies that a gang war has begun. To take over an enemy gang's territory, enter the territory on foot and start attacking gang members (note: the initial kills must be done on foot).
![gta sa cleo gang member mod gta sa cleo gang member mod](https://libertycity.net/uploads/download/gtasa_scripts/thumbs/nv85ueb57ohej4uvfu6h7r31v6/15105755068028_gang-rider-ii-um-geek-pic-1.jpg)
This is a list of gangs whose territories Carl can take over, with their corresponding colors: The gang territories in San Andreas are denoted by colored areas on the map. Neighborhoods also become safer for CJ to travel around since enemy gang members will no longer appear in the area, instead being controlled by the Grove Street Families. The money is generated over time and can be collected in Grove Street outside the Johnson House. Taking over enemy gang territory gives the player more Respect and Money. It is available upon completion of Sweet's mission Doberman, but is temporarily unavailable between The Green Sabre and Home Coming.